Path of Exile 3.26 has brought a lot of changes to the gameplay, and one of the most significant ones is the nerfs to certain builds triggered by the use of mines and traps.
In Path of Exile, mines and traps have always been a favorite for players who like high-damage, strategic gameplay. Mines detonate when triggered, and traps spring when enemies walk over them—perfect for builds that want to control the battlefield while dishing out massive damage.
With the latest patch, though, these builds took a hit. Mines and traps got nerfed to tone down their dominance in the meta. The idea is to encourage more diversity in playstyles and push players to experiment with different setups.
For those who were banking on mines or traps as their main damage source, it’s a wake-up call. You’ll need to rethink your gear, skills, and maybe even how you spend your PoE 1 Currency, since the return on investment for old builds isn’t what it used to be. Now, a lot of players are exploring new strategies, trying different skill combos, or shifting to other high-damage options to stay competitive.
To adapt to the changes triggered by mines and traps nerfs, players can consider exploring alternative builds that are less reliant on these skills. Experimenting with different playstyles, skills, and passive tree choices can help players find new ways to approach the game and remain competitive in the ever-evolving meta of Path of Exile.
The nerfs to mines and traps in Path of Exile 3.26 have brought about significant changes to the gameplay and the meta. By understanding the reasons behind these changes and adapting to the new dynamics, players can continue to enjoy the game and explore different playstyles.
 
             
                                                