Neverwinter talks new classes and more in latest State of the Game
It’s been almost three months since Lead Producer Andy Velasquez last checked in with a State of the Game for Neverwinter, but yesterday’s post touched on several new features leading up to Module 1: Fury of the Feywild. There’s mention of the dedicated exploit team checking for cheaters, the NeverwinterPreview server, Module 1’s new content …. Continue Reading
Neverwinter: Fury of the Feywild now live, adds new zone, races, unicorns
Neverwinter’s Fey aren’t just wild, they’re furious. Though I’m not sure why: they get to ride unicorns and have ridiculous fairy pets and everything, in this very first expansion to Cryptic Studios’ free-to-play MMORPG. Fury of the Feywild adds playable Moon and Sun Elves to the game; it also adds a new zone, items and …. Continue Reading
New Expansions Come To ‘Neverwinter’
Neverwinter is the MMO follow-up to the beloved Neverwinter Nights games. For many gamers, Neverwinter Nights and Neverwinter Nights 2 remain among the best computer RPGs of all time. (I’m running a new barbarian character in NWN2 right now, actually, and the game is just as good as it was when it first launched.) While …. Continue Reading
Neverwinter: The Fury Opinion About The New Lands Feywild
What do you wanna see from this expension? A new class called the “Archer”. This archer class will be a range class with bow and arrow. If this class will have other weapons (That i cannot answer). Because they use arrows, there might be different kinds of arrows. For example: fire arrow, ice arrow, normal …. Continue Reading
Neverwinter Previews Balance Changes in Fury of the Feywild
Neverwinter gets its first expansion next Thursday with the release of the Fury of the Feywild Module. A new dev blog previews a few of the balance and gameplay changes and additions launching with update. Just a few of the things that you can expect to see include the removal of PvE potion use from …. Continue Reading
Neverwinter State of the Game
It’s been a few months since we previously checked in about the State of the Game, and I thought it would be a good time to talk about some of the things we’ve been working on leading up to Module 1: Fury of the Feywild. We’ve had a sensational Open Beta and launch, with over …. Continue Reading